Category Archives: Game Thoughts

Warren Spector, PRACTICE 2013: Cloud Animals

Any given system–be it the human body, a community, or a game–is composed of individual self-organizing units, or subsystems. Organs make up bodies, people form communities, and sets of reactions compose game mechanics. Each subsystem can likely be broken down yet again into smaller systems of their own. This relationship seems fairly straightforward until we […]

The Player’s Journey: This cake is delicious

Game reviews are more or less informative, straightforward affairs. Pithy observation, narrative summary, 4/5 stars. Some people do this better than others. Some people say 4 is not the right number of stars. Some people don’t like stars. Games criticism, a distinctly different topic meant to be concerned with how games work instead of just whether they do, is a […]