Gender inclusiveness made Dance Central more fun

Pretty cool article from Polygon. Dance Central is a blast on its own, but as a role-play experience it gives players an environment  where they can have fun doing something or acting in a way that  might otherwise be uncomfortable. Experiences where just enough rules are provided to prevent you from feeling silly are common in tabletop gaming, and video games could use more of this.

Of course it also creates a space in which Katy Perry is enjoyable, and I don’t know how to feel about that.

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